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95式自動歩槍: Item_Information: Item_Name: "95式自動歩槍" Item_Type: 418 Item_Lore: "&3中国のアサルトライフル" Sounds_Acquired: BAT_TAKEOFF-1-1-0 Shooting: Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: false Cancel_Right_Click_Interactions: true Delay_Between_Shots: 3 Recoil_Amount: 2 Projectile_Amount: 1 Projectile_Type: arrow #「Projectile_Type:」を「grenade」か「flare」にした時のみ設定が必要です。地面に落とすアイテムの見た目を、アイテムIDで指定しましょう。 #「Projectile_Type:」を「splash」にした場合、撃つスプラッシュポーションの色をアイテムIDで指定しましょう。 #「Projectile_Type:」を「energy」にした場合、特殊な設定が必要です。書式は「RANGE-RADIUS-WALLS-VICTIMS」です。RANGEには縦の範囲を、RADIUSには横の範囲を数字で指定しましょう。 # WALLSには、壁の貫通をするかどうかです。NONEで貫通をオフにし、ALLで全ての壁を貫通します。貫通できるブロック数を指定したい場合は、数字を指定しましょう。 # VICTIMSは犠牲者を貫通するかどうかです。0ですべての犠牲者を貫通します。貫通する犠牲者の数を指定したい場合は数字を指定しましょう。 # 注:見た目を赤い羊毛にしたい時は、「Projectile_Subtype: 35~14」とすれば良いです。 # 例:energyの設定で、縦の範囲を5、横の範囲を2、壁を10ブロック貫通、犠牲者をすべて貫通という設定にしたい時は「5-2-10-0」とすれば良いです。 # 参考: https://seesaawiki.jp/neeted/d/CrackShot%A1%D6%A5%B6%A1%A6%A5%B3%A5%F3%A5%D7%A5%EA%A1%BC%A5%C8%A5%AC%A5%A4%A5%C9%A1%D7 Projectile_Speed: 40 Projectile_Damage: 3 Bullet_Spread: 2 Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0 Sneak: Enable: true No_Recoil: true Bullet_Spread: true Burstfire: Enable: true Shots_Per_Burst: 2 Delay_Between_Shots_In_Burst: 2 Reload: Enable: true Reload_Amount: 30 Reload_Bullets_Individually: false Reload_Duration: 40 Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0 Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38 Firearm_Action: Type: slide #(bolt/lever/pump/...)を開くときの遅延時間を指定します。 #Open_Duration: 10(開く遅延時間) #⇦ハッシュタグを消すことにより有効 Close_Duration: 10 Close_Shoot_Delay: 12 Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3 Scope: Enable: true Zoom_Amount: 5 Zoom_Bullet_Spread: 0 Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: false Hit_Events: Enable: false Sounds_Shooter: SHOOT_ARROW-1-2-0 Extras: One_Time_Use: false

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